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This part of the AI FAQ provides a bibliography of good introductory
texts and overviews of AI and specific subfields of AI. If you feel
that there is a reference or set of references which should be added
to this FAQ, or references which should be removed, please send email
to mkant+ai-faq@cs.cmu.edu. When suggesting references to be
included in a particular subfield, only suggest the best two or three
references (or a particularly well-written overview). It is NOT the
intention of this listing to be a comprehensive AI bibliography.
Books suggested by their authors must present a strongly argued case. Also, I generally will include books in this list only after I have had a chance to look at them. If you are the author or publisher of a new AI-related text, and you want me to consider your book for this list, send a complimentary copy to Mark Kantrowitz, School of Computer Science, Carnegie Mellon University, 5000 Forbes Avenue, Pittsburgh, PA 15213-3891 USA. Please don't waste my time with books that are clearly not appropriate for this list. When I am done with the book I will donate it to the CMU Engineering & Science Library.
Part 4 (Bibliography):Bibliography of introductory texts, overviews and references
Subject: [2] SearchGame Playing:Computer Gamesmanship: Elements of Intelligent Game Design Simon & Schuster, ISBN 0-671-49532-1.
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21st January 1999: aifaq.htm |