|
Forbidden Realms
Blane Bramble looks forward to post-exam activity in the Multi User Games scene...
In tho distance a
battered figure rises,
cloaked in charcoal grey,
the worries of a hundred
worlds line his face.
Leather armour stained
with the blood of
countless enemies, an
old but trusty sword flaps athis side. Rising to his full height,
he glances about himself before slowly making his
way to his newest weapon. Sitting down before the strange altar-like
device, he produces a flat plate and reverently places it into a
receptacle carved in it. Clicking and whirring sounds emanate from
deep within. Strange runes glow from the stone face. The figure
waits patiently, looking bored until the final message 'MS-DOS 3.2' appears...
The MUG world has
slowed down recently with
the intrusion of exams all
over the country, however
with a long hot summer
ahead (well, long anyway),
the updates should be
flying about. Due to this
quiet period, I thought I
would ramble on a bit
about what seems to be
happening in the MUG
world in general...
The future
Firstly (and most
important), with the
advent of machines with
plenty of memory and
power, online updating of
games has become a
reality. Objects and
locations can generally be
added (or altered) whilst
the game is running, and it
shouldn't be long before
the actual game code (and
hence commands and
puzzles) can be altered
without having to take the
game down. This ability is
of significance to both
players and operators. For
the players it means
(hopefully) smoothly
updated games without any
significant down-times, and
a more constant feel to
things. For operators it
provides any easy way for
several people to work on
the game at once
(especially useful when
MUGs these days are often
the work of more than one
person).
Secondly the games
themselves are getting
much more sophisticated
and seem to be slowly
pulling away from the
'glorified adventure' genre
towards a more free-form
role-playing setting. This
tends to be evident in the
decreasing emphasis on
combat and treasure
gathering in games, and
increasing emphasis on
other aspects such as
character formation and
progression in other ways
than just simply that of
increasingthe player's
score. Agaln, this is
partially tied in with the
increased power (and
updatability) available and
hopefully will reduce the
'swords and sorcery'
stigma that is often
attached to games.
Parody
Well, there should be a big
update in the offing for
Parody 'real soon now'
(hopefully before
July/August), as I've finally
found a wondrous person
to help with the upkeep of
the game. Hopefully there
should be over 100 extra
locations, more puzzles,
more objects, as well as a
number of changes to the
actual game to correct the
play defects that have
become apparent (too hard
at low levels, too easy at
high levels). "Oh good" I
hear you all say, "Maybe
we'll see some serious
additions to the game now
someone else is writing".
But no - having seen one
of her puzzles it seems the
game will continue in a
similar vein to it's currently
confused setting.
Titan
Sadly, at the time of writing
the Titan system is not up
and running due to
unforoseen problems.
However, until these are
sorted out (which, hopefully
will be during the 'lifetime'
ot this issue of COMMS
PLUS!), a bulletin board
will be running on one of
the lines to allow people to
keep in touch - and to ask
any questions that they
may have.
The Void
The void still seems to be
under construction with
more realms being added
over the next few weeks,
bringing the total number
of realms to seven or so
(new realms to be added
include Narnia and
Isostellar, so keep an eye
out for them). The system
still only has 4 incoming
lines, although it has been
tested with 8 users on, and
more lines might be
forthcoming if the money is
available. The availability
of different realms is an
interesting alternative to
offering several different
games, allowing players to
choose from a number of
sub-worlds - each with it's
own unique style of play -
whilst maintaining an
overall consistency for the
actual game (and allowing
you to use the same
character for all of them).
The Void is based in
Bognor Regis (although it
may be moving to
Worthing, but more details
on that if and when the
time approaches), so if
you're interested, give it a
call.
Into the Crypt... A run-down of MUG details.
- The Void
(0243) 862216 ** Free toplay.
- Connect/AberMUG
(081) 863 6646/081 861 5522 ** Part of the IBM PC User Group.
- IOWA
(0883) 744044/(0883) 744164 ** Free to play. 3 MUGs and a mail system.
- Gods/Zone/BB
(081) 994 9119 ** Log in as GUEST to have a look around.
- Shades/Trash
(0342) 810 905 ** Free to play (Shades test port)
BLANE BRAMBLE
|