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3. Reviewing Strategy.The meat of this report is a series of reviews of MUAs currently active in the UK. Each review commences with a header giving facts concerning the game under consideration - its name, its authors, its commercial status, and how to access it. Following the header are historical notes, presenting background information on the game, and a brief description of its setting. After that comes the main body of the review, where the game is discussed in some detail. Although the reviews have been written as objectively as is reasonably possible, naturally some subjectivity will inevitably creep in. To counteract this eventuality, brief quotes from reviews in magazines and from players will also be given (if available). All the quotes are unsolicited. In order that some impression may be given of the overall importance of the game in the IMPCG industry, the review header also includes a grading which is purely subjective. Games will be rated as being in either the first, second, or third rank; first rank is most important. This grading is based on an assessment of the impact which the game has had on the MUA-playing community. It therefore does not follow that the "best" games are necessarily of a higher rank than lesser ones. After the reviews of UK games, there follow reviews of MUAs from the rest of the world. The same approach is taken for these as for UK games. A handful are commercial, and these appear first; the rest are on academic machines, and for these no pricing structure is given (they are all free). Their importance is relative to other games in the same category. Although every attempt has been made to be accurate in the reviews, they are not guaranteed correct. This is because information supplied by the game designers is often out-of-date, over-optimistic, or contains outright lies. Likewise, many semi-professional reviewers in magazines have little or no idea what they should be (or, indeed, are) looking for, and will give anything good or bland reviews so as to elicit future advertising revenue from the flattered game author. Since some of the information stated in the reviews in this report come from such sources, it is possible that they contain errors. Where possible, however, facts have been verified independently. Opinions expressed in the review, however, while primarily the review author's, are grounded in either personal experience or statements made by a number of players or reviewers. Some of the later quotes that are given in this report are solicited, but as the result of general questions (eg. "How do you think MUAs should be made more widely available") rather than specific ones ("What do you think about Shades' lack of containers?). Most quotes, however, are from public access sources that anyone can read, such as bulletin boards, UseNet, magazine articles and publicity material. They therefore appear here without the permission - or indeed the knowledge - of their originator, who may regard them as too out of context to reflect their intended meaning. Included in each review is an indication of how the game can be accessed. Some games run on the same system as others, and their location is indicated by specifying the name of the appropriate system. Most games operate at 1200/75 baud, 8 bits, 1 stop bit, no parity, but a good many can handle other baud rates too. For some of the academic MUAs there are many copies of the games sprinkled across the networks. All these have their own local name to distinguish them from other systems running the same software. The reviews of these games concern the general software, however local versions are listed along with the address at which they can be reached. As a guide to the countries in which these lie, consult the last section of the address:
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