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RICHARDYou can stop picking up Kyric's stuff, or we do this in Limbo.
GDNJust getting questions ready.
RICHARDOK.
GDNWdi has some questions too. It's a
joint website. He's in hall.
RICHARDWell he can come here if he likes.
GDNAhem. He cant get in or something.
RICHARDDoes he want to come? I can bring him here.
Wdi arrives
GDNDon't pick up the stuff, or we go to
limbo.
WDISorry... Couldn't resist.
GDNReady?
RICHARDYes, go ahead.
GDNIs the log thing sorted?
RICHARDThis is being logged, yes. When I get access to the log is another matter.
GDNAhh...
Are you sitting comfortably?
RICHARDGet on with it, reset in 24 minutes!
GDNThen I'll begin
Sorry.
Question one: how old were you when you got your first
computer?
RICHARDMy own personal computer, hmm, 25 I think.
GDNReally?
WDIWhat speed would that have been?
RICHARDit was an Apricot FX20 with 640K RAM.
4.77 I expect, they didn't advertise speeds in those days.
GDNoh.
RICHARDI still have it in my attic.
WDIWas that your first computer
though?
RICHARDIt was my first computer. I always used timesharing systems before then.
GDNCan you give a quick overview on who
actually wrote what from the databases pieced together to make MUD2?
RICHARDSure. Simon Dally wrote the formal gardens, monastery and Il Castellare;
Roy Trubshaw wrote the cottage and immediate environs;
I wrote everything else
GDNGolly.
RICHARDand modified what Roy and Simon wrote.
GDNSo you did quite a lot of work
then?
WDIDid you do any research to write the descriptions?
RICHARDI did lots and lots of work, and still do.
As for research, no, I don't do any formal research,
although I may sometimes see something and think it would be nice,
so I remember it for next time I need something like that.
GDNWhere did you get your ideas for
rooms and creatures and stuff? (If they were your ideas).
RICHARDThey were my ideas, and I get them from my imagination.
Creatures are from folk lore, though.
GDNYour own imagination?! No books or stuff?
RICHARDNo books, no. The only stuff from books is Simon's.
GDNDid you read a lot of fantasy books as a
child?
RICHARDno, I didn't. I read SF and Fantasy in my teens, and still do.
I prefer to write it, though, when I have the chance.
GDNThere seem to be a lot of Tolkienien
bits dotted around. Any inspiration from there?
RICHARDSuch as?
GDNWell... dragons and stuff.
RICHARDLike I said, creatures come from mythology
and folklore so players know what to expect.
As Tolkien also drew from those sources
there'll be some overlap;
however you will notice that my dwarfs are dwarfs, not dwarves...
and I won't touch orcs - they were a Tolkien original.
GDNwe heard that you were considering
writing a novel based on MUD (the Land). Is this still true?
RICHARDNo, it's not true. I've never considered writing a novel set here
although I've read novels 'inspired' by it.
GDNWdi made that one up.
Which novels are these?
RICHARDUnpublished ones by players.
GDNWow! That must have made you feel
proud/pleased knowing people were inspired to write, because of your game!
RICHARDWell, yes, it's rather nice.
GDNHow come Wireplay isn't on your list
of MUD2s on your website?
RICHARDBecause I don't have anything to put up about it.
HOWEVER,
once there's an interview, I will be able to do so.
GDNAn interview
RICHARDwhich means that after you've written this up, I'll do it.
GDNWhat changes were made when setting
up the wireplay server? (If any).
RICHARDI had to implement an interface to the
Wireplay client
and I had to make MUD2 talk to the Wireplay applications interface.
Both were rather tedious to do, but they seem to work.
WDII heard that the WP API is quite
simple.. Is that true?
RICHARDYes, it's quite simple.
It's pretty much the same as most APIs for this kind of system
WDIThought so...
RICHARDalthough we did need to make some alterations for MUD2
as it does stuff other games don't, in particular unsolicited messages.
GDNWdi wants a monospaced font in graphical
mode. What do you think?
RICHARDI think he should tell Wireplay so when they do the next client it's an option.
WDIWireplay makes the client? But I
thought you just said...
RICHARDWireplay makes the client, well, they subcontract it.
I had to make MUD2 talk to the client they wrote.
WDIWe were just wondering because of
the recent discussion over a new client (on the BB).
RICHARDWell obviously they want some ideas of what to put in it
and what NOT to put in it.
WDIOk... I'll tell 'em...
RICHARDReset in 4 mins by the way.
GDNWas it Wireplay who made it so
macros couldn't be made by players? Why?
WDIYeah, was it Wp's idea?
RICHARDYes, they wanted something quick and working.
Macros were left out because they would have taken time to implement,
not because of some anti-macro plot.
WDIBut weren't macros deliberately removed
so players couln't just run around on auto?
GDNNot so people couldn't come on and nick the treasure?
RICHARDMacros weren't removed, they were never in.
However, the game does play better if no-one can use them.
WDIAh...
RICHARDNot that it would stop someone from writing their own software to
access MUD2 instead of the official version, of course.
WDILestat was considering that.
RICHARDWe'd have to put some encryption in, but it would always be hackable.
GDNBecause of its nature, Wireplay
always has a abundance of novices on tap. Do you think this is a good
thing?
RICHARDI think it's a marvellous thing.
This is the best version of MUD2 for a long time because of it.
It completely alters the characteristics of the game.
WDISome other MUDs on the Internet
have a big problem of lack of novices.
RICHARDYes, they do. Pay MUDs especially - it's hard to get newbies to
try your MUD when there are free ones out there.
GDNThough since bashes have become more
frequent, there have been less and less because of the points given away in
them.
RICHARDWe'll have to continue after the reset.
WDIStill, Gordon, most players are still
inexperienced.
RICHARDWell no-one says mortals can't organise their own bashes.
You want to continue next reset?
GDNPlease
RICHARDOK, I'll set this place up again.
WDIThanks.
The interview is interrupted by a reset.
RICHARDSo, next question?
GDNWhat kind of machines were you
working on when you developed the first MUD?
RICHARDDECsystem-10 mainframes.
GDNAnd MUD2?
WDIIn Essex University?
GDNWhat were they like?
RICHARDYes, at Essex.
MUD2, I was using a VAX 11/750 initially,
although I did most of the work on the Apricot to start with
before loading it on the VAX.
DEC-10s were great! Standard scientific computer of the 70s.
VAXes were also made by DEC, and were also good.
WDIMainframe computers?
RICHARDI'll always have a certain fondness for the 10.
No, VAXes (well, VAXen is supposed to be the plural) were
superminis. They grew from PDP-11s, which the 10s used as front-ends.
GDNWhy did you decide to write a sequel to the
original? What did you do different this time? Why?
Just for our readers...
RICHARDMUD2 is not a sequel, it's just the next version.
GDNSorry
RICHARDMUD1 is MUD version 3A.
GDN3A?
RICHARDThis is version 4E.
GDN4E?
RICHARDYes, 3A. 3B is British Legends.
WDIOoh...
RICHARD4E, yes...
Type DEFINITION VERSION for the full low-down.
WDIHow is BL doing nowadays..?
RICHARDBL is suffering from CompuServe's incompetence.
WDIOh really?
In what way?
RICHARDWell they sacked Susan the arch-witch and 500 other people
GDN500 people were sacked?
RICHARDafter being taken over by AOL. We don't yet know what they plan
to do with it. Yes, 500 sacked in a single day last month.
WDII didn't know Cserve was taken over by
AOL...
RICHARDWell now you do.
WDIOh that reminds me...
When did you write the mudspeke dictionary,.
RICHARDThe early 90s I think.
WDIDo you keep expanding it?
RICHARDAll the time.
Whenevr I hear a new phrase, in it goes.
WDIPlayers on WP MUD2 rarely use any of the terms...
RICHARDWell no, but their terms will go in it.
GDNWhat are your views on the way many of the
companies running MUD2 on their networks stopped doing so?
Im being asked for a glow!
WDICan't cast in here...
GDNCan't glow from in here can I?
RICHARDNo idea, it's not mine.
What was your question wdi?
WDIErmm. Not sure... ah well...
RICHARDCan't scroll back for it, I was snooping someone
WDIMay I ask who?
RICHARDPURE, being a prat in the Tearoom.
WDIOoh... Controversy...
GDNWhat are your views on the way many of the
companies running MUD2 on their networks stopped doing so?
FOD?
RICHARDAh, yes, that was the question!
No, no FOD.
GDNSorry.
RICHARDThey all have different reasons.
It's mainly down to bad luck or bad management.
WDIBad luck?
GDNWhich was the most annoying?
Reason?
RICHARDYes, bad luck. They were before their time, normally.
Most annoying was Wizards' Guild
GDNWhich was?
RICHARDbecause we'd have been on AOL if that hadn't had to close.
GDNHaven't heard of that..
GWDIah....
RICHARDIt was the UK version before this one.
WDILots of players?
RICHARDRan really well by Roger Harazim.
It was getting there, yes, but I had my arm twisted by Interplay
GDNAs many players as here?
WDIAh yes.. Interplay..
RICHARDand Roger felt he had to close it down.
WDIWhy?
RICHARDNo. this is the most we've had on MUD2 for a decade.
It's a long story... See the MUSE web site, where the whole
sorry debacle is explained (along with all the other sorry
debacles).
GDNIn an interview with Viktor Toth
you mentioned a new UK service of MUD2. I guess this was Wireplay?
RICHARDYes, this is it.
WDIAh yes... Has there been a major change of UK
players?
RICHARDWell there's been some interchange,
but not great swathes of players moving from one to the other.
GDNDo you think this was because of the
interface?
Or speed?
WDISome seem to have opened an account on
both...
RICHARDNeither.
Some have an account on both, but they address different constinuencies.
mud2.com is for internet gamers,
Wireplay is for UK-based home users.
The client software helps us show we're a professional outfit,
but experienced players switch off the graphics anyway.
GDNHow did you get involved with Wireplay in
the first place? Did they contact you?
RICHARDI got involved because I met Colin Duffy at a conference we were
both speakers at. They had targeted a MUD as one of their
priorities when they opened, and because I live not so far from
the Wireplay development centre at Martlesham, I got the job
to put MUD2 on their network.
WDIDid they have any idea of how popular it
would become on the service?
It's now number 3.
RICHARDI don't know. They knew a persistent world can help make a service
busy, but it wasn't until they played MUD2 themselves that they
realised what they had on their hands.
It's now a case of educating members of the general public.
WDIMUD2 is second only to Red Alert and
Quake...
RICHARDMUD2 may be 3rd on the list, but you couldn't sell Wireplay on
that basis - people join for Quake and Red Alert, not MUD2.
WDIBecause they don't hear about it.
RICHARDyou mean Duke Nuke'Em has dropped out of the top 3?
WDI80% of the players I've talked to played
MUD2 by accident or curioisty
after joining for Red alert etc.
Duke Nukem's 5th...
RICHARDThey don't hear about it because it's a 13-year-old game
and magazines don't want to write articles about games that 'old'.
WDIWhy doesn't WP advertise it more, do you
think?
RICHARDWireplay won't get users advertising MUD2.
WDIWhy not?
RICHARDWould you have responded to a MUD2 ad?
WDIWell... Yeah...
I've played MUDs before...
But I joined WP before it hosted MUD2.
WDIWell... Yeah...
But I joined WP before it hosted MUD2.
RICHARDWho WOULD respond? And look at the marvellous
screenshot, all static text.
GDNYou obviously go and keep an eye out on all
the MUD2's but which one do you use most? (This may sound silly but...) Do
you have to pay phone charges to use mud2.com for instance?
RICHARDI have to pay phone charges for mud2.com but I get the account free.
WDII do have to pay for internet usage...
RICHARDFor WP, I have to pay the premium rates, same as everyone else.
WDIYou have to PAY for WP?
RICHARDYes, I do, and I play a lot, as a mortal.
GDNIsn't that a bit cheeky?
WDIYeah.
GDNYou shouldn't let tham do that.
WDIWP give free accounts to their club
captains and not you!!!
RICHARDThat's right. I'm not a club captain.
WDIThats not very nice...
RICHARDWell they'll get around to it eventually I suppose.
Anyway, coming back to your question...
I play WP more than mud2.com at the moment.
WDIWhy do you play as a mortal?
Because WP needs experienced people to help them.
GDNKill them with longswords unless they offer
you free calls. (Bob Hoskins too).
WDIEh?
RICHARDIf I tell you who I play, I can no longer play that persona
because everyone will know it's me.
GDNAsked for another glow by Pure.
WDIYou must underplay a little...
RICHARDAnd if I kill WP with a LS they'll put another MUD up.
MUDs are 10 a penny.
WDIHmmm... But not MUD2...
RICHARDNo, not MUD2, but any quality MUD would do well here.
GDNMyriad?
RICHARDI believe MUD2 is the best, but then I would, wouldn't I?
There are about 1,800 muds listed
on the MUD connector...
GDNMy god!
RICHARDof which maybe 25 are excellent
and the rest are utter drivel
WDIYep... Or very expensive...
Almost Cserve style pricing..
GDNDo the creators of these MUDs have to pay
you?
RICHARDWell there are only maybe 6 pay MUDs listed on the MUDconnector,
or there were last time I looked
WDIReally?
Quite a few more now.
RICHARDNo they don't have to pay me royalties.
GDNdD they need to pay yu for use of
the mud language?
RICHARDNo, of course not. They write their own languages.
WDIThey don't all
use MUDDLE and its descendants...
RICHARDThey don't use MUDDLE. If they used MUDDLE, they'd have to pay.
GDNHa Wdi!
GDNWhat?
RICHARDI put the concept of MUDs into the public domain in 1985
so that other people COULD write MUDs without let or hindrance.
GDNFleet is helping me now!
WDII read a paper on the idea...
Seemed obsessed with getting a
multi-player Zork..
GDNShe wants to know if I want to do
icons.
WDINo, obviously...
GDNShe's killing golem by the way.
GDNDo you actually object to PKing or is
it just an 'unwritten law' made by players?
RICHARDDepends
GDNOn what?
RICHARDI don't object to PKing. In fact, I believe it's essential
What I don't like is wanton PKing.
WDIYes.
RICHARDAnd I don't like bullying, either.
WDIBy people like Sun.
RICHARDI refuse to name names.
WDII don't. :)
GDNmy gran says hello Richard.
RICHARDWe have some half-decent killers on here, but they're not
as good as some.
WDIAs good as some?
RICHARDSay hello to your Gran. Yes, as some. Kyric, for example,
WDIArgggh!! That's scary...
RICHARDhasn't been playing killers here, but he is the best we've ever had
bar none.
WDIReally?
RICHARDReally.
GDNMore PK than you like?
RICHARDAnd we've had some pretty damned good ones.
WDIHail was also a big PK... and got to
wiz... Seems PKing actually does work,.
RICHARDNo, Hail just killed one player.
The reputation was enough to ensure he made wiz without being bothered.
GDNSo wizards shouldn't really get
involved if someone complains about PKing?
RICHARDYes, they should,
WDIThat's not what I was told..
GDNIs hail mortal? I got that impression.
RICHARDbecause if someone at a high level wastes someone at a low level
for no good reason, it's bullying,
and wizzes don't like that. Hail is a wiz now.
WDIWell, they always do it for
points...
GDNIt's a fighting game. They should fight
if they want. Though I dont like bullies.
RICHARDNo, no...
It's not a fighting game. People who fight their way to wiz have
missed the point.
WDIIts an adventure game with fighting?
RICHARDThe best fighters - Kyric, Sepultra, Carpetcraw, aaargh - aren't
in the business of making wiz.
GDNBut the only way to get points besides
swamping, is to fight and win.
WDIYeah...
RICHARDYes, and that's a good way to lose them too
WDIYou also make a lot of enemies...
GDNPeople shouldn't get FODded for PKing.
RICHARDand the wizzes don't like you when you make wiz.
WDII can imagine...
GDNTrue.
RICHARDDepends what they did. If you were a hero and some mage just
walked up and blasted you because they wanted your vials
you'd feel pretty miffed.
WDIDo we actually have any mages??
RICHARDAnd if they were invis, you wouldn't even know who they were.
I think we do, yes.
RICHARDWe certainly have EX-mages.
Basically, though, the wizzes set the agenda.
GDNThough lots of people hate Thwomp and
others like him, when he kills players invisibly, he does tend to go for the
high end ones, and stays away from bullying.
RICHARDIf the wizzes don't mind highlifes killing lowlifes, it's OK.
WDIHmmmm...
GDNBut people still hate him.
RICHARDWell, that's OK then.
Yes, but if there weren't people like him around, anyone could
make wiz. At least this way, if you make wiz you know you've
achieved something.
GDNSuppose.
RICHARDIt makes the goal worthwhile.
Without killers, how many wizzes would we have here right now?
Dozens and dozens.
WDILess...
GDNCAT made wiz on WPMUD2 by
killing the mouse.
RICHARDYes, well he is a cat.
WDIOh yeah...
Next Q.
RICHARDNext question?
GDNPeople hate players who kill
other players, but if they get killed by a mobile, they usually just go
"oh
well, it happens"
or something.
RICHARDThey do after it's happened a few times
but it can still hurt pretty badly.
WDIHmmm.
GDNI think we've strayed too long
on PKing.
WDIYes.
GDNWdi?
WDIYes?
GDNAnything to add?
I'm out of ideas.
WDISurely we have other questions
left?
GDNNot on the paper.
WDIAh...
Thanks for your valuable time
Mr Bartle.
RICHARDDr Bartle...
GDNSorry Richard, we were a little
unprepared.
WDIThis will be the pride of our site.
RICHARDUnprepared? We've been at this for an hour..!
GDNSorry...
GDNFalco wants me to ask you to change the
shrine to Sir Isaac Newtons shrine.
RICHARDFalco has already asked me that. I've turned him down.
WDII think that's about it...
GDNwell thanx a lot for your time (you
brainy sod... er person).
RICHARDYou're welcome.
WDIThis is going to need a lot of
editing...
RICHARDEmail me if you have any supplementary questions.
WDIThanks...
RICHARDYes, it is.
GDNHow are you going to get the log to
us?
RICHARDI'll let you know when I get it myself, then I'll email it
GDNOK then , thats about it.
WDIThanks...
RICHARDassuming you have email addresses somewhere...
WDIYes...
WDIWe have an address for the site
specially...
GDNBye for now and thanks.
RICHARDOK, well I'll be in touch.
WDIMay I steal the furniture now?
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