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The specification for
the MUD1 database, handwritten by Roy Trubshaw
at the end of 1979.
PDF size: approx. 20M.
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A map of
MUD1 printed in the
September,
1984 issue of Micro Adventurer;
reproduced here with permission. It was done
by an artist who had never played the game
working from a sketch I did myself. This
"satellite over The Land" approach was
used as the model for a later
MUD2 map.
Image size: approx. 18K.
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A view of
MUD1 also printed in the
September,
1984 issue of Micro Adventurer;
reproduced here with permission. Again, the
artist worked from a rough sketch of mine
(and did a far better job than I ever
could!). This
"bird flying over the sea"
approach was used as the model for a later
MUD2 view,
which itself was subsequently sketched in
smaller form for a
magazine article.
Image size: approx. 26K.
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A map of
MUD1's house, printed in the
November,
1984 issue of Micro Adventurer;
reproduced here with permission. It was
copied and placed on the
MUD2 view
in a completely incorrect form (you're
not surprised, are you?).
Image size: approx. 27K.
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The wiz list, or
at least the first 64 entries in it - it
got a lot longer than this of course but I
don't have copies of it in its later stages.
This one was sent to me by
Barry/Paula
(number 41 on the list); it had a few
instances of line noise in it which I have
endeavoured to correct, but there are
doubtless errors remaining. If you have
anything more accurate, please let me know..!
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This is another of Barry's
logs, showing the incident where
Paula
made witch under somewhat dubious
circumstances (she was kissed up by
Averazix, who later went on to
be an arch-wiz..!). There's an ommision from the
wiz commands list which was overprinted by a
message from the operator (this text comes from a hard
copy) but otherwise it's sound.
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MUD.BOX,
the "things to do" file as it
was when I ceased work on Essex University's
MUD1. I've left it warts and
all, and because many of the lines are
extracted directly from player emails and
bug reports you can therefore look forward to
a riot of bad spelling, bad grammar, bad
punctuation and bad typing..! I present the
file here in all its glory so that old-timers
can reminisce, and new-timers can look through
to see which ideas were actually implemented
and which haven't yet made it. Oh, and at least
one of the suggestions was put in only
so I could tell people it was on my list,
although I never had the slightest intention of
using it. See if you can guess which it is...
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The area north of the narrow road.
This is a scan of the original map I drew when designing
it, on the back of a sheet of green-lined, fanfold paper.
Because of the width, it's in two parts, for the
left and
right sides. I normally draw
this type of map when I'm designing an area, which
explains why they rarely fit a neat grid pattern. I have
other early maps, too, but I don't want to publish the
entire set or it could be useful to players! This one
is representative.
Image sizes: approx. 109K (left) and 70K (right).
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The dwarfen citadel.
Although usually I draw an overhead-view map, I
occasionally do it as a network of nodes, if I know it's
not going to be complicated and it's in a confined space.
This kind of map is more like the ones the players
draw. The scan presented here is of the original I did
when designing the interior of the citadel.
Image size: approx. 102K.
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Now here's a real treat! This is a scan of a
photocopy of the map that Roy drew when he designed
MUD1. It shows the full extent of
The Land as it was before I took over; it's
quite surprising how little of it there is,
but how much of it has remained intact.
I've reproduced the map
in four parts, the first three of which
are reduced to 30% of actual size with the
final one at full size for comparison.
The Narrow Road. Image size: approx. 49K.
The House. Image size: approx. 13K.
The Maze of Tombstones. Image size: approx. 29K.
Beneath the Yew Tree. Image size: approx. 69K.
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The Micro Adventurer
articles, all of which relate to
MUD1 as it was in late
1984/early 1985.
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A Eulogy for
Essex MUD, which appeared in
Adventurers Club Ltd. Member's
Dossier shortly after the game
was closed down.
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